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Comic “Agent 47: Birth of the Hitman” (Agent 47: Birth of the Hitman)

The final sixth issue of the graphic novel Agent 47: Birth of the Hitman is due to be released soon. We are talking about a completely canonical comic, designed to expand the universe of games about a bald assassin with a barcode on the back of his head in a formal suit and a red tie. While the developers of IO Interactive are working on the 2nd season of HITMAN, Dynamite Entertainment has been telling the backstory of the events covered within the game series for the past six months.

Synopsis.
Dr. Otto Wolfgang Orth-Mayer runs a sort of “Institute for Noble Killers” (in the original “The Institute for Human Betterment”), where bald youths, as if in a boarding school, constantly live and learn the basics of their future profession, and also, as if in a sanatorium, undergo some medical procedures. The most capable and trustworthy students/patients (the comic prefers to use the term "Subject" for them) are given the right to participate in field trips around the world as training, with the goal, of course, of killing those they point the finger at. In 1985, during one such retreat, Subject 47 (the permanent protagonist of the entire game series) and his best friend, brother and ally Subject 6

a mysterious character from the 1st season of HITMAN, who is called the Shadow Client and nothing else.

successfully winzter-casino.net kill parents

another very important character in the series.

Subjectivity
Comics, as a work of art, differ from video games, movies, and books even more than video games, movies, and books differ from each other. In comics there is no interactivity, as in a game, there is no dynamics and sound, as in a movie, and there is not even the opportunity to convey the essence in the form of a long sentence rich in epithets with several adverbial phrases, as in a book. Literally, every issue of the novel is filled with dramatic events and slightly philosophical internal monologues, almost more than shootouts or, especially, social stealth, but this does not make it boring. Comics have their own rules, and specifically Agent 47: Birth of the Hitman seemed to me very successful, although it has a chance of not being liked by both oldfag fans (Codename 47, Silent Assassin, Contracts, Blood Money), newfag fans (HITMAN), and fans with alternative preferences (Contracts, Absolution, movies, books, mobile games) simply because, for example, the main character shoots a lot or the color palette doesn’t look like the in-game one. By the way, the comic art is nice, especially in close-ups, although there are exceptions, but not too often. The motivation of the characters is easy to read at any moment, and this applies not only to the main ones, but even to the secondary ones.

The game is better?
The plot of the comic starts a decade and a half before the events of the first game Hitman: Codename 47, by the fifth issue it “catches up” with the training mission of Codename 47 and, most likely, ends exactly in the area of ​​the first training mission of HITMAN. Despite the fact that the comic does not cancel the events that happened in the old games, it, however, stubbornly ignores the details of the origin of the Subjects (part of Lore, which was invented in the early days of the series in Codename 47), pretending that such very important characters as Lee Hong, Pablo Belisario Ojoa, Franz Fuchs and Arkady Egorov a.k.a. Boris Ivanovich Deruzhka simply does not exist at all, or at least, belittles their role in the birth of the main character, and completely refuses to go into the details of genetic engineering and even simply use the word “clone”.
Also, in addition to the usual Caucasian subjects, in the canteen of the Ort-Mayer Institute you can see mysterious black bald killers, who are associated only with the film “Hitman” 2007., which I would like to forget forever. Although, it is quite possible that the hint of black hitmen was added to the comic solely for reasons of political correctness and regardless of the film.

Bottom line
The comic managed, albeit with some reservations, to clarify some details of the 1st and possibly 2nd (which has not yet been released) season of HITMAN and not forget about the legacy of the old parts. If the conflicts stated in the comic,

Between Agent 47 and Diana; Between Agent 47 and the Shadow Client; Between Agent 47 and the Constant,

after all, they will receive their development in further games in the series, then it will be, at a minimum, interesting, and if not, then the comic itself will not get any worse from it anyway.

P.S. I still don’t understand whether, according to the rules of the site, I can post 5 issues of the comic translated by me or not, so for now I’m leaving the topic in this form, without the comic.

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